::[ MY TUTORIALS ]::[ GUEST TUTORIALS ]::
Copyright © 2005 Willie Lim Tang.
Permission is granted to copy, distribute and/or modify this document under the terms of the GNU Free Documentation License, Version 1.1 or any later version published by the Free Software Foundation; with no Invariant Sections, with no Front-Cover Texts, and with no Back-Cover Texts. A copy of the license is included in the section entitled "GNU Free Documentation License".

MATH TUTORIAL

        Math 01 - Vectors
        Math 02 - Dot Product
        Math 03 - Cross Product

MS-DOS GRAPHICS PROGRAMMING (Borland C/C++ 3.0/3.1)

        Part 01 - Mode 0x13: The Basics
        Part 02 - Mode 0x13: The Palette
        Part 03 - VESA 1.2: High Resolution Modes (VESASP12.TXT)
        Part 04 - VESA 1.2: 15/16bit SVGA Modes
        Part 05 - VESA 1.2: Line Plotting

MICROSOFT'S WIN32 API BASICS (MS Visual C++ 6.0)

        Part 06 - Win32 API Basics
        Part 07 - Window Tracking, DCs, and GDIs
        Part 08 - Keyboard Handling
        Part 09 - Mouse Handling
        Part 10 - The Timer

OPENGL PROGRAMMING (MS Visual C++ 6.0)

        Part 11 | Source - OpenGL Initializations
        Part 12 | Source - Drawing Primitives
        Part 13 | Source - Scaling / Rotation / Translation
        Part 14 | Source - Texturemapping
        Part 15 | Source - Extensions / Multitexturing
        Part 16 | Source - Matrix Basics
        Part 17 | Source - Scissor Test
        Part 18 | Source - Blending
        Part 19 | Source - Display Lists / Vertex Array
        Part 20 | Source - Text Rendering
        Part 21 | Source - (pending...)

MISCELLANEOUS TUTORIAL

        Misc 01 - IRC Chat Thru Telnet

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